Post by Renée on Feb 12, 2015 16:44:11 GMT -5
Sam – Sam is quite good at listening to both sides of the argument. Once per game you can put two people up for whacking, and only those two. (This action is a night action, the whacking takes place the next day.)Town sided
At the start of the game, you must pick two people to be whacking targets on D2. If one is unable to be whacked (ie. death, whacked etc) you will be put up instead. (mafia sided)
CM – CM is quiet, and rarely around, therefore you get to silence someone so they cannot speak during the day and lose their vote. (1-shot). (This action is a night action, the whacking takes place the next day.)
Harry – Harry loves to use vig powers on D1 and he randomly shoots, usually in revenge. At the start of the game you will choose one person. If you are ever night killed or whacked, their role will be revealed. If they are whacked or Night killed you will get a 1-shot day vig power. (same for mafia)
Katie – Katie seems sketchy if she is town. It’s her thing. Because of this you get a 2-shot rolecop power. (Night Action)Town sided.
Mafia gets a 1 shot rolecop. (Night Action)
Lissa – Lissa is overly helpful, even if she is mafia. Because of this, you get a 1-shot messenger ability. This is helpful/true information written and sent by the host. (Night Action) [same for mafia] (see below for possible messages) (same for town and mafia)
Renée – Renée loves guns in mafia games. Because of this anyone who visits Renée will have %25 chance of receiving a bullet proof vest. The person will not be told that they received a vest. Also, Renée carries one gun that she can shoot during the day. (1-shot) (vests only prevent night kills)
For mafia, Renée hands out vests that have a fifty percent chance of working. She does not carry a gun she can shoot.
Emsy – Emsy is hard to read. No one is ever sure if she is town or mafia. Because of this, Emsy can watch one person at night to see if they have been visited and if they have visited. (2-shot)
Joely – Joely tends to sheep during games, not because he doesn’t know what to say, but because he tends to agree with people. Because of this anyone that investigates you will get the alignment or role, or action of a random player.
Lala – Lala is good at feeding people soup. She is the resident Soup Lady. Anyone who visits you, you will have a %25 chance at learning who visited you, and a %25 chance at finding out the role that visited you. Same for either alignment.
Awe – Awe, poor awe, the mafia magnet! Because she was coined the mafia magnet, once per game you can recruit someone to be in a friendly factional chat that lasts the whole game. (Alignment is not confirmed.)
Lo – Lo is always busy with work and kids. Because of this she tends to be MIA sometimes, though sometimes she is lurking. Once per game you can lurk outside of someones window and find out who visited them. Because Lo lurks at the window right next to the door, this person can't get out to visit anyone else.
Shannen - Shannen always lets herself get killed in games she isn’t enjoying. In order for your faction to win, you must be dead, either by whack or NK.
Turner – Turner and Harry are always at odds. Always. Because of Turner’s need to argue with someone, when he is whacked he will automatically be allowed to take someone with him.
Jake – Jake always publicly announces his role quite early in the game. At the start of Game, everyone will know that you are Jake. Alignment cannot be confirmed.
Vul – Vul tends to self-vote a lot. Every time you vote, you automatically get 1 vote for yourself. Unvoting takes one vote away from yourself. (The self vote is not noted on the votecounts, but is secretly notated to the mod.)
Nana – Nana is analytical, and likes to take time before throwing her votes around. Because of Nana’s hesitancy to throw random votes, you are only allowed one vote per day. Once you vote it cannot be changed.
Danger – Danger loves a post restriction! Because of this you can give someone a post restriction once per game that has to be used throughout the rest of the game. The type of restriction is up to you. (This is a night action that will be performed the following day.)
Alleen – Alleen is always sweet and innocent, just ask her! At any point in the game, you may claim Sweet and Innocent, which the mod will confirm…but are you really sweet and Innocent?
Lizzy – Poor Lizzy, she rarely gets to play because of Time Zones. And she always asks not to be whacked before she leaves. Once per game you can overthrow your own whack. This ability becomes void if you claim before you are whacked.
Skelda – Skelda is loud and opinionated and constantly thinks that he is right. Once he thinks someone is a particular role he can hold them in a cell and yell at them all night, prevent them from taking action, or performing any actions that night. (2-shot)
As mafia, it is 1-shot.
Hermione – Hermione loves to troll, especially as a VT. Because of this you can send false information to one person of your choice during the night. The information is written by the mod and will be the same sort of stuff as what LissaRole gives out. (1-shot) (see below for possible messages)
Stevie – Stevie signs up to play then gets killed or whacked early in the game. Because of this, you have a 1-shot vest that prevents you from being killed or whacked.
Caro – Caro is quiet and reserved and never likes to claim. During the night you can pick one player whose role and alignment you want publicly announced. (1-shot).
Dahl - Dahl is Smart and sweet but doesn't put up with any b.s.. because of this she can choose once per game to find out anyone's role and alignment. This is one shot and is a day action.
Twiddle- Twiddle likes to keep a low profile. Because of this, twice per game he can choose to track a player's movements, and anyone that visits him that night will be roleblocked... Because they can't find him! He's so stealthy.
As mafia this is 1-shot
Rosey - Roses likes muffins! Every night you can send a muffin to another player. Each muffin is a chance to give a limited power, post restriction, gun, vest, true or false info or do nothing. (see below for possible messages)
Rockley - Rockley is hard to read and often gets accused of being opposite of what she really is. Because of this, you will investigate the opposite of your alignment to any role that learns alignments. (Mafia Godfather, Town Miller)
Sjappie - Apple is clear and concise and not afraid to back down to any player when she wants to win. Apple has one night vig power that cannot be stopped, but has to be used on Night One.
If Apple roles scum, she will not know who her partners are.
Minnie - Minnie is quiet and polite and is married to a famous mouse. Every odd night Minnie sets cheese out for Mickey (who often strays to visit his "friend"). If someone visits you, they take the cheese meant for your husband, and are poisoned. If they announce that they are poisoned, you can cure them the following night, preventing you from leaving out cheese. (Leaving out cheese is compulsive, curing poison is not.) If a person is not cured, they will die the following night (the night that you could cure them).
As Mafia, Every odd night, whoever visits you will have their action redirected towards one of your scum buddies (you must pick someone at the start of night). If you are alone all visits are preformed on you. On even nights any person that visits you will have a 20% chance of receiving a faulty vest.
Alignments will be randomized.
Possible Messages:
Yadda yadda
Yadda yadda (still to be discussed with le Reneenator)
At the start of the game, you must pick two people to be whacking targets on D2. If one is unable to be whacked (ie. death, whacked etc) you will be put up instead. (mafia sided)
Harry – Harry loves to use vig powers on D1 and he randomly shoots, usually in revenge. At the start of the game you will choose one person. If you are ever night killed or whacked, their role will be revealed. If they are whacked or Night killed you will get a 1-shot day vig power. (same for mafia)
Katie – Katie seems sketchy if she is town. It’s her thing. Because of this you get a 2-shot rolecop power. (Night Action)Town sided.
Mafia gets a 1 shot rolecop. (Night Action)
Lissa – Lissa is overly helpful, even if she is mafia. Because of this, you get a 1-shot messenger ability. This is helpful/true information written and sent by the host. (Night Action) [same for mafia] (see below for possible messages) (same for town and mafia)
Renée – Renée loves guns in mafia games. Because of this anyone who visits Renée will have %25 chance of receiving a bullet proof vest. The person will not be told that they received a vest. Also, Renée carries one gun that she can shoot during the day. (1-shot) (vests only prevent night kills)
For mafia, Renée hands out vests that have a fifty percent chance of working. She does not carry a gun she can shoot.
Emsy – Emsy is hard to read. No one is ever sure if she is town or mafia. Because of this, Emsy can watch one person at night to see if they have been visited and if they have visited. (2-shot)
Lala – Lala is good at feeding people soup. She is the resident Soup Lady. Anyone who visits you, you will have a %25 chance at learning who visited you, and a %25 chance at finding out the role that visited you. Same for either alignment.
Lo – Lo is always busy with work and kids. Because of this she tends to be MIA sometimes, though sometimes she is lurking. Once per game you can lurk outside of someones window and find out who visited them. Because Lo lurks at the window right next to the door, this person can't get out to visit anyone else.
Turner – Turner and Harry are always at odds. Always. Because of Turner’s need to argue with someone, when he is whacked he will automatically be allowed to take someone with him.
Jake – Jake always publicly announces his role quite early in the game. At the start of Game, everyone will know that you are Jake. Alignment cannot be confirmed.
Vul – Vul tends to self-vote a lot. Every time you vote, you automatically get 1 vote for yourself. Unvoting takes one vote away from yourself. (The self vote is not noted on the votecounts, but is secretly notated to the mod.)
Alleen – Alleen is always sweet and innocent, just ask her! At any point in the game, you may claim Sweet and Innocent, which the mod will confirm…but are you really sweet and Innocent?
Lizzy – Poor Lizzy, she rarely gets to play because of Time Zones. And she always asks not to be whacked before she leaves. Once per game you can overthrow your own whack. This ability becomes void if you claim before you are whacked.
Skelda – Skelda is loud and opinionated and constantly thinks that he is right. Once he thinks someone is a particular role he can hold them in a cell and yell at them all night, prevent them from taking action, or performing any actions that night. (2-shot)
As mafia, it is 1-shot.
Hermione – Hermione loves to troll, especially as a VT. Because of this you can send false information to one person of your choice during the night. The information is written by the mod and will be the same sort of stuff as what LissaRole gives out. (1-shot) (see below for possible messages)
Stevie – Stevie signs up to play then gets killed or whacked early in the game. Because of this, you have a 1-shot vest that prevents you from being killed or whacked.
Caro – Caro is quiet and reserved and never likes to claim. During the night you can pick one player whose role and alignment you want publicly announced. (1-shot).
Dahl - Dahl is Smart and sweet but doesn't put up with any b.s.. because of this she can choose once per game to find out anyone's role and alignment. This is one shot and is a day action.
Twiddle- Twiddle likes to keep a low profile. Because of this, twice per game he can choose to track a player's movements, and anyone that visits him that night will be roleblocked... Because they can't find him! He's so stealthy.
As mafia this is 1-shot
Rosey - Roses likes muffins! Every night you can send a muffin to another player. Each muffin is a chance to give a limited power, post restriction, gun, vest, true or false info or do nothing. (see below for possible messages)
Rockley - Rockley is hard to read and often gets accused of being opposite of what she really is. Because of this, you will investigate the opposite of your alignment to any role that learns alignments. (Mafia Godfather, Town Miller)
Sjappie - Apple is clear and concise and not afraid to back down to any player when she wants to win. Apple has one night vig power that cannot be stopped, but has to be used on Night One.
If Apple roles scum, she will not know who her partners are.
Minnie - Minnie is quiet and polite and is married to a famous mouse. Every odd night Minnie sets cheese out for Mickey (who often strays to visit his "friend"). If someone visits you, they take the cheese meant for your husband, and are poisoned. If they announce that they are poisoned, you can cure them the following night, preventing you from leaving out cheese. (Leaving out cheese is compulsive, curing poison is not.) If a person is not cured, they will die the following night (the night that you could cure them).
As Mafia, Every odd night, whoever visits you will have their action redirected towards one of your scum buddies (you must pick someone at the start of night). If you are alone all visits are preformed on you. On even nights any person that visits you will have a 20% chance of receiving a faulty vest.
Alignments will be randomized.
Possible Messages:
Yadda yadda
Yadda yadda (still to be discussed with le Reneenator)